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War Z closed beta registration

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Tech a
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If any of you have played the Arma 2 mod: DayZ, you will know exatly what to expect from War Z. The reality is that Day Z is still in beta (open) and hasn't even officially launched yet. Seems as though Hammerpoint Interactive liked what they saw and decided to make their own version. You can sign up for closed beta now. Click this link http://thewarz.com/

Here you can read the article from PC gamer:
PC Gamer wrote:

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Well, that didn’t take long. Someone’s announced a persistent survival shooter-MMO set in a zombie apocalypse. It has permadeath (as an optional “Hardcore Mode”). It has PvP and PvZ folded into the same experience. It has a hunger mechanic. It has a dude in a baseball cap. The War Z is undeniably inspired by Day Z, one of the best things to happen on the PC this year. But before you load your cynicism guns with copycat bullets, I wonder: is that really a bad thing?

The War Z describes itself as a “Survival Horror MMO that immerses players in a zombie-infested, post-apocalyptic world in which a viral outbreak has decimated the human population leaving, in its wake, a nightmare of epic proportion.” It’ll be available unbelievably soon: Fall 2012 for $30 (coincidentally, the same price of Arma 2: Combined Operations), and it won’t carry a subscription fee.

The game’s being developed by Hammerpoint Interactive, a new developer. According to Sergey Titov, Executive Producer, they began development last fall. “The major difference is that DayZ is a fantastic mod for a hardcore military simulation game,” Hammerpoint Interactive Senior Game Designer Eric Nordin says in an interview with IGN about the game. “We are creating a standalone game, with the entire world designed around a zombie apocalypse, so that players feel completely immersed in that environment.
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I'm not sure if that's the stance I'd fire a gun with.
Like Day Z, The War Z will integrate PvE with PvP.
Vehicles weren't mentioned in the press release, but here's one bowling over a stack of unpeople.
Here’s a breakdown of features, taken verbatim from the press release:
  • Big open worlds to explore between 200 to 400 square kilometers
  • Two modes of play: Normal and Hardcore
  • Combination of first-person and third-person perspectives
  • Meld of PvE (player versus environment) and PvP (player versus player)
  • Strong Role Playing Elements
  • Multiple playable characters with customizable features
  • Unique social elements, including bounties, help requests, trap setting, etc.
  • Safe settlements where players can purchase, sell and store items as well as post notes for other players
  • Dozens of unique skills that can be learned and improved
  • Up to 250 players per game server
  • New weapons and items become available as players explore the game world
  • Full developer support with regularly scheduled, free content updates
  • Dedicated public servers as well as private servers that can be completely self-managed in game client
  • Single purchase, downloadable client with ability to play full game without subscriptions or requiring in-game transactions

From this, I think it’s fair to speculate that The War Z won’t share Day Z’s emphasis on realism and experimentation. Some of its systems seem more in-line with what we’d expect from conventional RPGs or MMOs: a skill system, customizable characters, item selling, and bounty-setting, which I actually love the idea of (my death to Pokerguy33 in Day Z still goes unavenged). Promising larger player capacity than Day Z (although this is something the mod’s creator, Dean “Rocket” Hall, continues to pursue) is also something of a surprise, especially if The War Z will be able to accommodate all of those players in a single instance.

What’s totally unclear is what kind of shooter The War Z could be. The release makes no mention of real-life ballistics modeling or what form its combat mechanics will take, leaving me to imagine it might strive for accessibility.

Anyway, I know it’s natural to express cynicism about developers pinching ideas—or whole concepts—from one another. And I’m in no way defending the breathtaking absence of originality put forth here, but I’m also not sure if copycatting is some inherent sin that we should condemn. To some extent, this is how genres are formed, and variations on Day Z’s wildly-successful concept were inevitable. We’re not living in an imaginary dimension where only one version of a thing can exist. The War Z will have a lot to live up to — Arma carries a lot of inherent traits that lend itself to survival simulation, and not all of them are easily reproducible.

Registration for The War Z’s closed beta, beginning later this summer, is open on the The War Z website. (Man, that’s awkward to write. “The The War Z?” Yikes.)

Source: http://www.pcgamer.com/2012/07/19/the-war-z-announced-zombie-survival-shooter-mmo-with-strong-parallels-to-day-z/?ns_campaign=article-feed&ns_mchannel=ref&ns_source=steam&ns_linkname=0&ns_fee=0
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Posted Jul 20, 12 · OP
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Diablo 3 Officer
Looks great!
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Posted Jul 21, 12
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I so want this to be good, I really do. However, I have yet to see a zombie game, in any format, especially MMO, that adheres to the principles of the Romero zombie ethos. Although I enjoyed the Resident Evil series, as well as L4D, the only games that have really turned me on have been the Dead Rising series. It is a shame that the gameplay and difficulty in Dead Rising was sub par. I want to play Dead Rising 2, but from Case 0 that I downloaded, a significant amount of the content occurs in specific patterns, and it is impossible to complete all of the content without a comprehensive guide--for those of you that are old enough, think of it as a free roaming 3rd person version of Night Trap. I am also extremely looking forward to the Last of Us.

With regard to The War Z, as a hardcore follower of the zombie genre, (and also someone that happens to live within walking distance of the mall used in the original Dawn of the Dead), I will reserve judgment until the finished product. However, should there be "fast zombies" or mutated/evolved zombies, there's only one thing for me to say:
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And, in the alternative, should it be a game based in pure, classical zombies:
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Finally, since this is a zombie centric post, I just want to take a second to pimp the Newsflesh book trilogy by Mira Grant, AKA Seanan McGuire. After seeing a description on io9, I bought the first book shortly after its release. It was so good, I pre-ordered the other books as soon as it was available, and also bought the related e-book related novellas. The Newsflesh Trilogy is set in a post-zombie-apocalypse time after society has stabilized and reached a tenuous equilibrium. The characters are well written, and there are some interesting relationships between them. Without revealing any spoilers, there is also an extremely unique way that character(s) are used later on in the series. If you can afford it, and like zombies at all, buy this stuff ASAP:
Prequel Novella: Countdown
Prequel Novella: San Diego 2014: The Last Stand of the California Browncoats
Book 1: Feed
Book 2: Deadline
Book 3: Blackout
Unrelated Novella: Apocalypse Scenario #683: The Box

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Posted Jul 21, 12 · Last edited Jul 21, 12
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Tech a
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If they act like the zombies in Day Z, they walk around Romero style then turn 28 days later once alerted. It is the first game in a long time that actually makes me nervous. You are always low on food, water, ammo and must sneak everywhere. If you are lucky enough to scavenge a gun, you only use it if absolutely necessary due to the fact that the noise will attract more zombies to you. It's the first game that I can say truly deserves the title of a 'survival' game. I may record and post a video of some gameplay.

I'm not sure how I feel about War Z coming in and taking Day Z's idea (the later is a independantly developed mod). I hope they can make it more playable without sacrificing the atmosphere of the original.
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Posted Jul 21, 12 · OP · Last edited Jul 21, 12
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I've seen DayZ, I just can't justify the Arma II purchase to play it myself. I've even watched a couple of DayZ livestreams on justin.tv. I just don't particularly care for fast zombies in any fashion, and the ones in DayZ look super ridiculous when they are running, due to poor animation and extremely unrealistic high speed.

Running fast when alerted, huh? I wonder if there were any zombies in Outer Heaven:
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Posted Jul 21, 12
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Starcraft Leader
I am looking forward to this game and registered for the beta to try it out as well.

I can't justify buying ARMA 2 and the expansion just to play a mod thats is going standalone soon and has some bugs that need to be fixed. I willl try a demo of Day Z if they release one but The War Z is what I am interested in most.
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Posted Aug 8, 12
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Hahah this is great! I didnt know it would come down to being its own mmo but alas it has. Hahah I will probably play this one for kicks even if it isnt all too great. It has zombies!
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Posted Aug 9, 12
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Sylon a
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Admins
The visuals alone with this game will blow Day Z out of the water.. xD I cant wait for this. I hope it delivers
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Posted Aug 9, 12
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I always figured Zombie Shooters were popular just because they're the monster that is supposed to act just like a stupid AI spawn, heh. From what I've heard War Z is going to have a global inventory so if you get greased you don't start all the way back at square one like in Day Z, on the other hand War Z has zone walls that channel you where Arma2 and it's Day Z mod are totally free roaming. If War Z has wasd controls though I may give it a shot as the Arma2 controls have your infantry set, vehicle set, aircraft set, and C and C set for when you're directing squads of other players; God forbid you try to reset a hotkey as you've just broken 9 other links you didn't know you'd need. Arma3 is coming out next spring I think so if War Z has the same shload of controls that aren't customize friendly I might just wait for that and the inevitable Day Z mods that will trail behind Arma3's release. If you want to check out Arma2 it's gone f2p, but f2p has the mods locked out so you wont be able to tool around with the Day Z mod that way. Here's a gameplay viddie, sorry it's a bit long though. One of the things I get a kick out of with Arma2 is having to roll around on my snipey hill to pat the grass down, although I'm still too wussy to play with range finding and windage when I'm being all Mr. Sneaky.

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Posted Nov 22, 12
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Tech a
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Wow. This game got terrible reviews.

http://www.mmorpg.com/gamelist.cfm/game/856/view/reviews/load/260
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Posted Feb 26, 13 · OP
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